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Spacegamer.com - Crimson Cutlass Mission:
This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - Two of Cups (Inverted): Man with Mistress - Wheel of Fortune: Reshuffle the deck
Mission: - Three of Coins: Burglarize a place (garrison's barracks or armory of arms and munitions). - The Chariot: Success on the mission will leave the players famous.
Patron Finances: - Knight of Cups (Inverted): Controls or has access to area arsenal (arsenal is ill-equipped of lacking variety). - The Sun (Inverted): Another Source of Wealth becomes available. Not during but after, awarded upon success as a bonus from a third party sympathetic to the mission; players might share in this bonus reward.
Patrons Reasons / Motivations: - Queen of Rods (Inverted): Take advantage of a recent situation of development (created earlier by Patron's illegal actions).
Opposition: - Six of Cups: Sea travel even in shipping lanes will use encounters for uncharted waters (at least one fantastique encounter will be met).
Rival: - Knave of Cups: Scholar / Author
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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